World of Warcraft Classic players will only have to wait a few more weeks before they can play (or revisit) the Burning Crusade expansion. It'll go live in the Americas, Europe, Taiwan, Korea, Australia and New Zealand on June 1st at 6PM ET.To get more news about buy eu wow tbc gold, you can visit lootwowgold official website.
The expansion, which arrived in the original WoW in 2007, will add two more races you can play as (Draenei and Blood Elves) along with more zones, raids and instances. You’ll be able to venture to the Hellfire Peninsula, a wasteland where demons and fel orcs freely roam. Blizzard plans to add content gradually instead of dropping everything it created for Burning Crusade all at once.
Before the expansion goes live, you’ll have a decision to make. It’s up to you whether to leap into Burning Crusade, move over to a server with the current state of the game or clone your characters so you can keep playing both. The first two options are free, but there's a fee for the third. Following the rollout of a pre-expansion patch starting on May 18th, WoW Classic will ask you to make your choice.
There has been a lot of changes made to the spells for the Mage in World of Warcraft: The Burning Crusade. For example, Ice Block has been subjected to a lot of alterations. First of which is that it isn’t a frost talent anymore, meaning that any spec is able to use the move. That said, it does cause a debuff that you can only use it every 30 seconds. There’s also the change to Elemental Precision, which has seen a reduction to 1% per point.
Caps on AoE have also forced changes, so that spells like Blizzard are now limited to the damage they produce. Arcane Mind now increases your intellect instead of mana, which effectively adds more spell power to your arsenal. Both Frost Channeling and Burning Soul see its threat reduced down to 10%. Counterspell now only lasts eight seconds in locking, which is a reduction of two seconds.