That is a total of ~ 5000 people if we assume 40 individuals per guild.Pretty certain vanilla had more than 500 000 players that are active. I honestly believe that only a couple of% really killed any bosses whatsoever in Naxx. However, I dont understand exactly what you want to call a massive amount. 5000 individuals can be called a large amount of classic wow gold you want to.1 percent of raiders is that the number that is usually thrown around. Nearly all players throughout vanilla never even hit level 60, and the vast majority of those that did never set foot in a raid instance.Well the only issue is the fact that it was too simple. You are right because no one must experience it, but it held a particular heritage of exclusiveness and problem in vanilla. Simply speaking, it was cool.
The rerelease of this was not too cool. It had been faceroll simple. I was in an extremely casual guild and we cleared it no difficulty in possibly 2 raids. And then I farmed it for 6 weeks straight. That was not cool, at all. The sartharion struggle (especially with 3 dragons up) though, that was very fun. This fight was how the struggles in Naxx must happen to be tuned.Not overly. I left in BC so when I arrived back I had to rebuilt a guild and Naxx was a fun challenge to get a new raid in levelling gear. We spent a few months getting it on farm, other raids like Ulduar provided a wonderful challenge once we had our roster firmed up and working together.
Not every cassette is presumed to be a crazy hard challenge for the top tier raiders.Blizzard was confronting a fair amount of criticism from players at the time for having invested a great deal of resources in raids that were experienced by very few players.I really feel like I'm the only person who liked the Argent championship, but full revelation that I took a break during TBC and came back just before Icecrown dropped so it is not like it had been the only real raid.
The tournament was stupid from a lore perspective. We just had this buy wow classic gold big invasion going on, we finally made it to ICC and are all set to confront Arthas. Lets forget about this and have a championship!And the greatest reason why the raid sucked: It was the first raid that introduced normal/heroic versions on a lockout level (in Ulduar that you chose to play an experience in normal/heroic which was it).