We believe we understand bears. They growl, they stand up, they wow classic gold throw hands, they bitethey hibernate you know the drill. The Death Bear, Blizzard game developer Joe Magdalena said regarding video game bugs that are memorable, was different.
Discovered by World of Warcraft developers while they were analyzing the long-running MMO's first expansion, 2007's Burning Crusade, the bear could kill anyone by looking at them. This was a problem. Enemies at MMOs--and really, all video games--exist to be defeated. The Death Bear has been an unstoppable mill of gruesome fates.
In an email to Kotaku, Magdalena explained that it was a numbers issue that gave birth to THE GOD OF BEARS. Turns out, he had been hitting players so fast that it just seemed like he was murdering them with a glimpse. "We assessed the combat log and saw countless:'Brown Bear hits you for 1, Brown Bear hits you, Brown Bear hits you, Brown Bear hits you for 2, Brown Bear hits you for 1.'
The QA department subsequently checked the bear's stats. Its attack speed was put to 0.002, instead of 2.0--meaning it was attacking every two thousandths of a second. That's pretty fast to get a stand, and for the rest of the creatures imagined or real. "A great deal of buy classic wow gold development is completed in spreadsheets and databases, probably this was only a typo," said Magdalena. "A misplaced decimal creating an unspeakable terror!"