The wilderness is OSRS gold balanced round the excess threat from PKers, but gear costs have grown a lot more prohibitive in order that losing what is a lot more debilitating than it was. Furthermore, PvP has been a busted unfun shitshow ever because EoC went and that I think everybody has long since lost hope that it'll get fixed.. I think my final time was during World occasion 2.
Bossfights are largely learning the mechanics of a boss and doing what you heard over and over again, but PvP can give folks an opportunity to reveal deeper knowledge of the battle system. It ought to rely on observing what the other runescape participant does and reacting to that. However the battle in PvP has such rediculous DPS that other individuals can be killed by people with high-end equipment and abilities in a second or two. People usually die before they've even had a opportunity to respond which completely ruins the purpose of PvP.
Additionally, there should be more opportunities to secure PvP, as only very few people understand how to effectively take action and there aren't really opportunities to correctly practice (particularly as minigames like castle wars are essentially dead). Perhaps there ought to be a"miniature wildy" place with safe PvP and at which runescape player kills give you combat and slayer experience, at better rates than doing normal slayer to make it worth doing.
They attempt to revive it Buy Runescape gold using massively underpowered and fatally flawed updates, and when they flop it's"evidence" that PvP is lifeless. Warbands, although it has flaws, manages to draw hundreds of individuals since it's really worth doing.