This speaks a great deal to me personally. I am just trying to re-learn the runescape game after a break of nearly 3 decades and it is a bit daunting. I've been around the runescape game as it pretty much started and love I have aged considerably along with the runescape game. As such there's a great deal of new content because it takes either part of a large group or buy RS gold complex shifting/gear mechanics I have chosen to ignore. I see it a lot of time as my level of PvMing has not evolved past God Wars, slayer and the QBD. I have the time, means and desire to become involved at greater degree content but it's simply not available to people like me.
I feel like this post is from someone who has done pvm and doesnt need to do anything but sit and kill the boss. Bosses prevent the mechanisms and find out the boss. A number of these things you listed aren't things which are really hard to handle whatsoever. Auras are triggered. Potions are used atleast once every 5 mins. Most supervisors dont even require sigils. Books/scrimshaws are activated before each kill and aren't required. About using food and whining is the thing I have read in a while. Prayers are also triggered once every kill and possibly switched during the kill but by no means necessary to switch too often.
And yes at a match cooldowns its a given. 4ticking isn't necessary anywhere at all, sure its very best to learn if you are inclined to spend the effort but isn't needed. Additionally for a lot of folks saying"4taa is engine/bug misuse" is quite ignorant of what it actually is and how it works. If anything jagex is doing a lot to help individuals who dont necessarily want to find out the most effective methods to do things and prefer simply learn the basic mechanics and get kills that is an entirely legitimate means of playing runescape. Trying to do the very best at a boss requires ability and effort. You don't have to use 4taa, manual, and have armor and weapon switches. These items are for people eager to put in the effort.
Only a small percentage of this community WANT it to be so complex and intense. Ordinarily that percentage is so small that, in the devs words, they would not be in a position to safe osrs gold buying warrant developing around it.but there's that 8-month dev period that was comitted into Solak. As you say, the main reason why the runescape game has been pushed in this direction is because it's the direction the devs like.